![]() ![]() Invoking an aspect may establish a detail in the story that follows from the truth of the aspect, or (more commonly) may modify a roll that has been made, either to add a +2 to the result or allow a re-roll.Īspects can also be compelled (rather than invoked) by someone, usually by the GM, offering a player a fate point if they consent to their character getting into trouble as a result of one of their aspects. Aspects are considered to be always true within the fiction, although they don't necessarily influence the story (except through fictional positioning) unless a fate point is spent to invoke them. In some rare versions of the game, most notably The Three Rocketeers, characters have no statistics and their modifier is determined by counting the number of relevant aspects on their character sheet (see below) and applying relevant stunts.Īspects and fate points are the most important concepts in Fate Core.Īn aspect is a sort of label trait, a freeform phrase that describes whatever it is attached to (generally a character, the scene, or something else in the game world). Stunts may be drawn from a pre-defined list of stunts included in the rules, or created following guidelines provided by the authors. Stunts are exceptional abilities that grant the character a specific mechanical benefit, such as a +2 to the character's modifier in a specific area of specialty, or a once-per-session ability usually not allowed by the rules. the cinematic approaches of action, comedy, drama and horror in Nitrate City). Fate games that use approaches tend to use Fate Accelerated's list of 6 (careful, clever, flashy, forceful, quick, sneaky), but may use others (e.g. The Secrets of Cats also has 18 skills, but the list is different to suit the magical feline player characters Fate Condensed uses the Core skill list but adds Academics to bring the total to 19). The default skill list in the Fate Core System rulebook includes 18 skills, although the list is different and has a different length in other versions of the game (e.g. They are determined from a fixed list, which are skills by default but replaced with approaches in Fate Accelerated and other games derived from it, or replaced with other types of statistics in other games. Modifiers are usually determined through a character's statistics and stunts.Ī character's statistics have numerical values from 0 to (usually) +4 or +5. Modifiers: skills, approaches, and stunts Random resolution in Fate Core is done by means of rolling a 4dF dice pool, applying modifiers, spending fate points (a type of metacurrency) on aspects, and trying to roll over a target number or the result of an opposed roll.Īll random resolution is treated mechanically as one of four actions: attack, defend, overcome, or create an advantage.
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