Mundo is a bit squishier tho, so you can try getting kills on him since most of em rushes Bami's and not the armor part of Sunfire. You could buy an early Executioner's Calling if you're unable to dodge his Q and it's giving him the advantage he needs.ĭr. Play around your shadows in order to avoid his Q's because if he hits his Q, he's gonna heal a lot. If you get caught by his E, W back to avoid getting damaged and do an instant E-Q as a follow up. Eclipse rush is a must if you're focusing lane.ĭarius: Avoid getting caught by his E, trade with W-E-Q's and farm at a safe distance. I'd suggest to take Conq if the enemy comp isn't extremely squishy and play around your conq stacks. He'll be harder to kill as you progress further in lane. So, either let her ult first after the engage or triple Q her if she's not close enough to ult you.Ĭho'Gath: Tank. One thing to keep mind is that when you triple Q her, she can dodge it if she times her ult. Stay away from the walls when you can't take a trade or use the walls to your advantage to bait her and kill her. She plays around walls so that she can easily stun you with her E. You might have to go an Executioner's Calling to reduce his healing.Ĭamille: The walls could be what gives the edge on her. Trade using W-E-Q's and setup for all in's when he's low enough but be careful because when he ults, he heals a lot from the damage he deals. Don't let him hit you with his Q's 'cause that'll hurt a lot and he'll heal a lot too. One thing to note in case of top lane matchups, you need to avoid melee trading, play around your W's and farm at a safe distance since most of these champs have a way to catch you and beat you easily early on.Īatrox: Maintain a safe distance from him in lane. This guy has some videos which might help a lot even if they're a bit outdated. Zed has infinite potential when it comes to combos so figure out which combo is better in which situations by playing more and more games. Watch different Zed mains to learn and improve your combos. There are a lot of combos with Zed and different Zed mains have their own combos. Ignite might be required if you miss any Q. Ulting and enemy then using your W to get out of range or reposition yourself against champions with some kind of dash or if they have their flash up,E to slow then Q to hit the shurikens from Zed and his shadows will deal enough damage and to finish it off, the death mark proc. Good combo to harass without taking any damage in return. Hitting E and both Q's will proc your Electrocute. W-E slows the enemy champs and hitting Q deals the main part of the damage of your combo. After 3 seconds, it pops dealing damage depending on how much damage you dealt during those 3 seconds as the damage of your ult amplifies based on it. If Zed(not the shadow) hits the E on champions, W cooldown is reduced by 2 seconds per champs hit.Īctivating Death Mark leaves a shadow behind and Zed turns up on the other side of the enemy champ. Slows enemy instead of doing ranged damage if the enemy is hit by your shadow's E. Hitting the same target with 2 or more than 2 of the same abilities restores energy based on levels. Used for combos, gap closing and escaping. Can be used to harass enemy and farm safely from a distance. Throws a shuriken, two combined with shadow from W, three with ult shadow and W. Helps with last hitting cs making it easier to farm. Deals extra magic damage based on max health against enemy under 50% hp.
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